Gergo BogacsovicsImplementing an automatic pathfinder agent for maze gamesIn this article, we will finally move on from the tutorial phase of the Automating is Fun series and solve a task that many of you are…Dec 30, 2020Dec 30, 2020
Gergo BogacsovicsAutomating Swords & Souls Training — Part 3In this article, we will finally put an end to the “Automating Swords & Souls” series (thank God!). We will continue from where we left…Sep 21, 20201Sep 21, 20201
Gergo BogacsovicsAutomating Swords & Souls training — part 2In today’s article, we will continue automating the minigames in the Swords & Souls flash game. Last time, we managed to create an agent…Aug 26, 2020Aug 26, 2020
Gergo BogacsovicsAutomating Swords & Souls training — part 1As mentioned in the previous post, the topic of the first few articles in the AiF series will be automating the minigames in the popular…Jul 15, 20201Jul 15, 20201
Gergo BogacsovicsAutomating is Fun — IntroductionArtificial Intelligence has come a long way in the past few decades. We’ve seen AI agents win against Go champions, have fully functional…Jul 4, 2020Jul 4, 2020